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What You Need To Know About The New Elder Scrolls Online Systres Archipelago
2022-05-11 16:39

U7BuyGames is your number 1 source of cheap ESO gold! The new Elder Scrolls Online expansion is just a few weeks away. We are counting the days until we can set foot on the Systres Archipelago. The new area has two main zones. Systres Archipelago is home to the Breton race. The expansion adds many quests and other ways through which players can learn more about these people. Make sure to check out U7BuyGames for the best Elder Scrolls Online gold prices!

Elder Scrolls Online High Isle Zone Preview

First, let's place the Systres Archipelago on Tamriel's map. One would have to sail across the Abecean Sea to reach it. It's one of the oldest places. It holds a special meaning for the Bretons. After the Druids of Galen left High Rock, they found a new home here. The team that was in charge of designing this area found inspiration in the Mediterranean coast. Beaches, clear blue waters, and cliffs are iconic features. When it comes to buildings, you can notice the distinct Breton architectural style with stonework as a landmark. The High Isle is where the Breton elite lives. Players will need to learn the ways of the noble. The weather on the High Isle is friendly. The same cannot be said about Amenos. This is the other part of the new Elder Scrolls Online area. The angry waters that surround this island have made it into a suitable place for a prison. The Station is the only location on this island that is relatively safe. The better part of this zone is home to all sorts of criminals. This place is far from being a welcoming tourist destination. There are no laws here. Players will make their point often with might, than with words. The jungle covers the island. You will see overgrown vegetation and fern all around. The High Isle is under the rule of a prominent Breton family. The Amenos are under the jurisdiction of another. The Three Banner War didn't reach the Archipelago. This is a neutral place that doesn't care about the adventurers' allegiance. Several great houses have benefited from this policy of non-involvement. House Dufort made a fortune by providing the wealthy with a place to escape the war. They also build and sell ships. House Mornard makes money from trading. The Society of the Steadfast is an organization that tries to end the war through diplomatic means.
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